Development of a 2D shoot 'em up video game in Unity

A course by Hernán Espinosa , Videogame developer

Videogame developer. Tulsa, Chile.
Joined June 2019

Learn how to create a shooting video game using the leading platform

90% positive reviews (93)
2,356 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

Learn how to create a shooting video game using the leading platform

Over forty years have passed since Space Invaders invaded our lives with its revolutionary and addictive style of play, which gave way to the creation of a new game category: shoot 'em ups, known for having a protagonist who shoots at big hordes of enemies while seeking refuge.

Hernán Espinosa specializes in this type of game, and in this course, he will teach you how to create one using Unity, the most complete and flexible development platform in the market.

If you’ve never used Unity before, we recommend that before you take this course, you take a look at Introduction to Unity for 2D Video Games, in which you will learn how to use the software from scratch.

Read more ↓

What will you learn in this online course?

41 lessons & 30 downloads

What will we do in this course
2 minutes, 14 seconds
Initial project considerations
12 minutes, 54 seconds
Game Scene Architecture
10 minutes, 54 seconds
Programming our first components
17 minutes, 50 seconds
Bringing the stage to life
12 minutes, 15 seconds
Game Scene Limits 1
10 minutes, 39 seconds
  • 90% positive reviews (93)
  • 2,356 students
  • 41 lessons (9h 40m)
  • 30 additional resources (1 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

What is this course's project?

You'll develop a 2D shoot 'em up video game, like those from the old times, in which you'll give life to your ship, enemies, and bosses.

Projects by course students

Who is this online course for?

Anyone with previous knowledge using development platforms who wants to start creating video games, but doesn’t know where to start. With this course you'll start shaping your ideas, dividing them into small components that will come to life and that, together, will achieve a synergy that has no limits other than those of your imagination.

Requirements and materials

You’ll need basic Unity skills, as well as basic programming knowledge.

You'll need to have a computer with macOS 10.12 or higher or with Windows 7 SP1 or higher.


Reviews

2,356 Students
93 Reviews
90% Positive ratings
  • More reviews

Hernán Espinosa

A course by Hernán Espinosa

Teacher Plus
Videogame developer

Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.

In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.


Content

  • U1

    Introduction

    • Presentation
    • Influences
    • What will we do in this course
  • U2

    Project Preparation

    • Initial project considerations
    • Game Scene Architecture
    • Programming our first components
    • Bringing the stage to life
    • Game Scene Limits 1
    • Game scene boundaries 2
  • U3

    Who controls the input, controls the world

    • Creating the firing system
    • Bringing input architecture to life 1
    • Bringing the input architecture to life 2
    • Physics2D is your friend
    • Destroy!
  • U4

    Enemies, how not to love them?

    • Generating enemies dynamically 1
    • Generating enemies dynamically 2
    • Configuring enemies 1
    • Configuring enemies 2
    • Evolving the enemy generator 1
    • Evolving the enemy generator 2
    • Evolving the enemy generator 3
  • U5

    Orchestrator's symphony

    • Programming the "game orchestrator"
    • Evolving the "game orchestrator" 1
    • Evolving the “game orchestrator” 2
  • U6

    The Boss!

    • We create a Boss! 1
    • We create a Boss! 2
    • We create a Boss! 3
    • We create a Boss! 4
    • We create a Boss! 5
    • We create a Boss! 6
    • We create a Boss! 7
  • U7

    Metagame, UI and publication

    • Collectible objects such as power-ups 1
    • Collectible objects such as power-ups 2
    • Collectible items such as power-ups 3
    • Collectible items such as power-ups 4
    • Collectible items such as power-ups 5
    • Collectible items such as power-ups 6
    • Linking information to the user interface 1
    • Linking information to the user interface 2
    • Generate a "build"
    • Publishing the game
  • FP

    Final project

    • Development of video games shoot 'em up 2D with Unity

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates
    Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

  • Watch professionally produced courses

    Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.


FAQs

Domestika's courses are online classes that provide you with the tools and skills you need to complete a specific project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the teacher and with other students, creating a dynamic course community.

All courses are 100% online, so once they're published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

The courses are divided into different units. Each one includes lessons, informational text, tasks, and practice exercises to help you carry out your project step by step, with additional complementary resources and downloads. You'll also have access to an exclusive forum where you can interact with the teacher and with other students, as well as share your work and your course project, creating a community around the course.

You can redeem the course you received by accessing the redeeming page and entering your gift code.

If you're a Plus member, when you complete a course you've purchased, you'll instantly get your personalized certificate. You can see all your certificates in the Certificates section of your profile. You can download your certificates as PDFs and share the link online. Learn more about certificates.
Development of a 2D shoot 'em up video game in Unity. 3D, and Animation course by Hernán Espinosa

Development of a 2D shoot 'em up video game in Unity

A course by Hernán Espinosa
Videogame developer. Tulsa, Chile.
Joined June 2019
  • 90% positive reviews (93)
  • 2,356 students